DESIGNING METAVERSE EXPERIENCES
During the class, the students will learn to design and program a metaverse on a gaming platform. From the outburst of Second Life in 2006 to the present day, many MUD-MMO (Multi User Dungeon, Massive Multiplayer Online-game) have come to existence; in these digital places artists, fashion brands, performers, art galleries, etc. have been displaying their digital version of themselves adding new features and virtual experiences.
Building maps on Roblox Studio
Coding with Lua
Designing virtual experiences such as mini games, or virtual performances
Combining artistic and gaming languages
The purpose of the lessons is to outline a panoramic view of the main artistic and fashion projects which arose along these years in environment as diverse as Second Life, Minecraft, Fortnite, and Roblox and after that to approach their basic languages to create a project on one of these platforms.